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I'm Marius, the guy who does everything with pixels. This is my blog in which you may read my artistic writings - in Romanian, find Work In Progress [WIPs] images and opinions about different aspects of today's trends. Have fun readin' it.

The entire site is chock-full of texts and images. If you do not enjoy reading, you may miss the purpose of these pages.

New project: church in landscape

Hallöchen!

It's been a long time since I posted anything new. But, here I am with a new set of images.

Since November 2009, I've been working on something new. The initial idea was to do a landscape image using a new technique developed by me to achieve a final image. The 3D scene is rendered in customized layers, without using the usual built-in functionality of rendering multi-pass images. As such, I do not have a layer for each shading aspect, like specularities, reflections, shadows, GI, etc. My layers are obtained by having multiple instances of the 3D scene with different light setups or different textures, thus, in the end, I only separate the lights by type and the color/texture maps. And, of course, for easing the post-processing, I use depth maps and masks for specific objects or class of objects. All the layers are then composited in Photoshop. The actual rendering, if I may say so, is done in composition, where I can control each aspect, much more accurately than in 3D, and it also contributes to getting closer to painting. Due to the endless possibilities, I made three versions of the image.

I used Vray Proxies for the first time. I was amazed by the amount of polygons I am able to render. The scene has approximately 30-40 millions of polygons.

The church is a 3D reproduction done by me after a real church which was built in 1725 by the austro-hungarian empire. The architectural style is late baroque, with simple ornaments. The real church is located across the street, where I live.

Colorful in silence Wide illusion Frozen serenity

I hope you guys will enjoy the images as much as I enjoyed doing them ;).

New 3D image: ambiental living room

This project was an exercise to do a 3D interior as fast as possible. My last projects took about 1 to 2 years to finish, so I really wanted to prove myself I can do one fast. This one took me only 3 weeks to finish at a slow pace. So, it's a real improvement. Done with C4D and Vray. It's a reproduction of a photo I found on the Internet.

  The quality is not top notch. The major culprit is the plant and, of course, other minor details, such as the books on the shelf, the curtains and others. Despite these minor flaws, I really like the overall mood which is a positive one, very intense light; it has a certain sense of freshness. Here's the image:  

Ambiental living room

I hope you guys like my new image ;).

Soarele din lumină

Salut, oameni buni!

Am luat decizia să continui să mai scriu texte artistice. Ultimul text artistic a fost scris pe data de 1 decembrie ... 2007 ;). Voi încerca să schimb stilul într-un proces lent. În mod evident, acest text este în stilul obişnuit:

Mai ştii tu soare cum îmi ziceai tu "lumină", în ploaia de raze solare? Atunci când ale noastre lumini erau contopite într-o metaformă omogenă ce plătea tribut zeilor, iar neuronii noştri calmi dansau un vals cu capetele bulbucate de un exces de ocitocină. Lumina omniprezentă eclipsa sinapsele neuronilor din lobii frontali, astfel încât funcţiile vitale supravieţuirii erau doar un reflex. Deşi ea pâlpâia ca un neon defect, era a noastră şi era bună. Numai o scânteie a fost necesară ca o revoluţie la rezoluţie mică să se petreacă. Acum, în cea de-a doua zi a genezei, când lumina şi întunericul sunt două entităţi diferite şi cuantificabile pe plan conoscitiv, ale noastre lumini sunt la ani lumină distanţă fiindcă quarkurile ce compun materia grea a entităţii tale sunt suboptimal aliniaţi şi astfel un proces de repulsie reciprocă a decis soarta. Întunericul ne învăluie precum o pauză în infinitul etern, asigurând pacea. Când repauzat voi fi, lumina mea nu va înceta a mai fi, dar a ta lumină fără fond cu mult timp înaintea repaosului etern va fi stinsă.

Inefabilul a prevalat iaraşi.

Piano room: the making of

Hey guys!

I finished a comprehensive "Making of" page for the piano room project which details how I modelled the most complex objects, the most complex shaders I used and how I rendered and post-processed the images. Click on the following image to get to it:  

Making of The Piano Room

New project: the piano room

Hello readers!

Today, I'm proud to announce a new personal project I completed. During the last year I worked on a photorealistic 3D scene for further advancing my skills in architectural visualisation. With this project I learned a lot about Vray and about lighting ;). The project consisted of reproducing an entire room in 3D. I'm happy now to see it done.

Please click on the images below to see more and to read more about the project:

The piano room Piano room: the armchairs Piano room: the windows

I hope to post more stuff during this autumn, perhaps a "making of" or tutorials along the project.